// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ********************************************************************** * Copyright (c) 2004-2014, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** * Author: Alan Liu * Created: January 16 2004 * Since: ICU 2.8 ********************************************************************** */ #ifndef LOCBASED_H #define LOCBASED_H #include "unicode/locid.h" #include "unicode/uobject.h" /** * Macro to declare a locale LocaleBased wrapper object for the given * object, which must have two members named `validLocale' and * `actualLocale' of which are pointers to the internal icu::CharString. */ #define U_LOCALE_BASED(varname, objname) \ LocaleBased varname((objname).validLocale, (objname).actualLocale) U_NAMESPACE_BEGIN class CharString; /** * A utility class that unifies the implementation of getLocale() by * various ICU services. This class is likely to be removed in the * ICU 3.0 time frame in favor of an integrated approach with the * services framework. * @since ICU 2.8 */ class U_COMMON_API LocaleBased : public UMemory { public: /** * Construct a LocaleBased wrapper around the two pointers. These * will be aliased for the lifetime of this object. */ inline LocaleBased(CharString*& validAlias, CharString*& actualAlias); /** * Return locale meta-data for the service object wrapped by this * object. Either the valid or the actual locale may be * retrieved. * @param valid The valid locale. * @param actual The actual locale. * @param type either ULOC_VALID_LOCALE or ULOC_ACTUAL_LOCALE * @param status input-output error code * @return the indicated locale */ static Locale getLocale( const CharString* valid, const CharString* actual, ULocDataLocaleType type, UErrorCode& status); /** * Return the locale ID for the service object wrapped by this * object. Either the valid or the actual locale may be * retrieved. * @param valid The valid locale. * @param actual The actual locale. * @param type either ULOC_VALID_LOCALE or ULOC_ACTUAL_LOCALE * @param status input-output error code * @return the indicated locale ID */ static const char* getLocaleID( const CharString* valid, const CharString* actual, ULocDataLocaleType type, UErrorCode& status); /** * Set the locale meta-data for the service object wrapped by this * object. If either parameter is zero, it is ignored. * @param valid the ID of the valid locale * @param actual the ID of the actual locale */ void setLocaleIDs(const char* valid, const char* actual, UErrorCode& status); void setLocaleIDs(const CharString* valid, const CharString* actual, UErrorCode& status); static void setLocaleID(const char* id, CharString*& dest, UErrorCode& status); static void setLocaleID(const CharString* id, CharString*& dest, UErrorCode& status); static bool equalIDs(const CharString* left, const CharString* right); private: void setValidLocaleID(const CharString* id, UErrorCode& status); void setActualLocaleID(const CharString* id, UErrorCode& status); void setValidLocaleID(const char* id, UErrorCode& status); void setActualLocaleID(const char* id, UErrorCode& status); CharString*& valid; CharString*& actual; }; inline LocaleBased::LocaleBased(CharString*& validAlias, CharString*& actualAlias) : valid(validAlias), actual(actualAlias) { } inline void LocaleBased::setValidLocaleID(const CharString* id, UErrorCode& status) { setLocaleID(id, valid, status); } inline void LocaleBased::setActualLocaleID(const CharString* id, UErrorCode& status) { setLocaleID(id, actual, status); } inline void LocaleBased::setValidLocaleID(const char* id, UErrorCode& status) { setLocaleID(id, valid, status); } inline void LocaleBased::setActualLocaleID(const char* id, UErrorCode& status) { setLocaleID(id, actual, status); } U_NAMESPACE_END #endif