"""Functions used to generate source files during build time""" import methods def make_splash(target, source, env): buffer = methods.get_buffer(str(source[0])) with methods.generated_wrapper(str(target[0])) as file: # Use a neutral gray color to better fit various kinds of projects. file.write(f"""\ static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14); inline constexpr const unsigned char boot_splash_png[] = {{ {methods.format_buffer(buffer, 1)} }}; """) def make_splash_editor(target, source, env): buffer = methods.get_buffer(str(source[0])) with methods.generated_wrapper(str(target[0])) as file: # The editor splash background color is taken from the default editor theme's background color. # This helps achieve a visually "smoother" transition between the splash screen and the editor. file.write(f"""\ static const Color boot_splash_editor_bg_color = Color(0.125, 0.145, 0.192); inline constexpr const unsigned char boot_splash_editor_png[] = {{ {methods.format_buffer(buffer, 1)} }}; """) def make_app_icon(target, source, env): buffer = methods.get_buffer(str(source[0])) with methods.generated_wrapper(str(target[0])) as file: # Use a neutral gray color to better fit various kinds of projects. file.write(f"""\ inline constexpr const unsigned char app_icon_png[] = {{ {methods.format_buffer(buffer, 1)} }}; """)