<?xml version="1.0" encoding="UTF-8" ?> <class name="ColorPickerButton" inherits="Button" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A button that brings up a [ColorPicker] when pressed. </brief_description> <description> Encapsulates a [ColorPicker], making it accessible by pressing a button. Pressing the button will toggle the [ColorPicker]'s visibility. See also [BaseButton] which contains common properties and methods associated with this node. [b]Note:[/b] By default, the button may not be wide enough for the color preview swatch to be visible. Make sure to set [member Control.custom_minimum_size] to a big enough value to give the button enough space. </description> <tutorials> <link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/2768</link> <link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/2767</link> </tutorials> <methods> <method name="get_picker"> <return type="ColorPicker" /> <description> Returns the [ColorPicker] that this node toggles. [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property. </description> </method> <method name="get_popup"> <return type="PopupPanel" /> <description> Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden. [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property. </description> </method> </methods> <members> <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color" default="Color(0, 0, 0, 1)" keywords="colour"> The currently selected color. </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha" default="true"> If [code]true[/code], the alpha channel in the displayed [ColorPicker] will be visible. </member> <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" /> </members> <signals> <signal name="color_changed"> <param index="0" name="color" type="Color" /> <description> Emitted when the color changes. </description> </signal> <signal name="picker_created"> <description> Emitted when the [ColorPicker] is created (the button is pressed for the first time). </description> </signal> <signal name="popup_closed"> <description> Emitted when the [ColorPicker] is closed. </description> </signal> </signals> <theme_items> <theme_item name="bg" data_type="icon" type="Texture2D"> The background of the color preview rect on the button. </theme_item> </theme_items> </class>