// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics) // SPDX-FileCopyrightText: 2021 Jorrit Rouwe // SPDX-License-Identifier: MIT #pragma once JPH_NAMESPACE_BEGIN /// Class that holds 4 float values. Convert to Vec4 to perform calculations. class [[nodiscard]] Float4 { public: JPH_OVERRIDE_NEW_DELETE Float4() = default; ///< Intentionally not initialized for performance reasons Float4(const Float4 &inRHS) = default; Float4(float inX, float inY, float inZ, float inW) : x(inX), y(inY), z(inZ), w(inW) { } float operator [] (int inCoordinate) const { JPH_ASSERT(inCoordinate < 4); return *(&x + inCoordinate); } float x; float y; float z; float w; }; static_assert(std::is_trivial(), "Is supposed to be a trivial type!"); JPH_NAMESPACE_END