/**************************************************************************/ /* uid_upgrade_tool.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef UID_UPGRADE_TOOL_H #define UID_UPGRADE_TOOL_H #include "scene/gui/dialogs.h" class EditorFileSystemDirectory; class UIDUpgradeTool : public Object { GDCLASS(UIDUpgradeTool, Object); inline static UIDUpgradeTool *singleton = nullptr; static constexpr const char *UPGRADE_FINISHED = "upgrade_finished"; static constexpr const char *META_RESAVE_PATHS = "resave_paths"; void _add_files(EditorFileSystemDirectory *p_dir, Vector &r_resave_paths); protected: static void _bind_methods(); public: static constexpr const char *META_UID_UPGRADE_TOOL = "uid_upgrade_tool"; static constexpr const char *META_RUN_ON_RESTART = "run_on_restart"; static UIDUpgradeTool *get_singleton() { return singleton; } void prepare_upgrade(); void begin_upgrade(); void finish_upgrade(); UIDUpgradeTool(); ~UIDUpgradeTool(); }; class UIDUpgradeDialog : public ConfirmationDialog { GDCLASS(UIDUpgradeDialog, ConfirmationDialog); static constexpr const char *UID_UPGRADE_LEARN_MORE = "uid_upgrade_learn_more"; Button *learn_more_button = nullptr; protected: void _on_custom_action(const String &p_action); void _notification(int p_what); public: void popup_on_demand(); UIDUpgradeDialog(); }; #endif // UID_UPGRADE_TOOL_H