BUG: Justfile completely unusable on projects that have yet to compile a release executable #8
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realpath: engine/bin/godot.linuxbsd.template_release.x86_64.llvm
fails if the file does not exist. This means that the justfile cannot be used unless that file exists. Compiling that file requires using the justfile. So it's a catch22 wheretemporary fix is to comment out the release scripts and variables and run the initialize-template script. The release scripts still won't work until you manually compile both a linux and windows release build, so it'll have to remain commented out
I have an idea on how to fix this gonna try that in a bit
Alright, i'll just keep using the temp fix for now then