Haoyu Qiu
7680190768
Revert "Fix the sliding window problem in linux occur due to reparenting of the window during the decoration via tracking the parent of the window"
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This reverts commit 932afc3bf5 .
2025-10-13 15:03:13 +08:00
Rémi Verschelde
4219ce91f2
Merge pull request #110485 from bruvzg/aemb_dtr
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Fix iOS/visionOS export plugin crash on exit.
2025-10-13 07:35:19 +02:00
Pāvels Nadtočajevs
b1e659c851
[macOS] Make embedded window focus behavior more similar to Windows/X11.
2025-10-13 08:32:18 +03:00
Sat
12ced6c83b
Add support for making arrays and dictionaries with Resources unique
2025-10-12 23:11:09 -03:00
Mikael Hermansson
3868e7e8bf
Add documentation about logging from Logger not being supported
2025-10-12 22:04:26 +02:00
Wagner
f835707f7a
Fix Windows native FileDialog filters not showing descriptions
2025-10-12 16:22:45 -03:00
Jason Kuo
2e00156657
Emit format_changed on CameraFeed datatype change
2025-10-13 00:26:29 +08:00
kleonc
5ea0b9d60d
Fix show_members_overview editor setting docs/tooltip
2025-10-12 15:03:03 +02:00
kobewi
206d4a0fb3
Move script name to top
2025-10-12 14:10:44 +02:00
Raul Santos
6faa4e369a
Make MissingNode/MissingResource non-virtual and hide from dialogs
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This allows ClassDB to get the default values for inherited properties.
The `MissingNode` and `MissingResource` types are excluded from the create
dialog and the inspector's Resource selector.
2025-10-12 09:58:50 +02:00
Fredia Huya-Kouadio
b9c3b1d4c0
Misc improvements to the GodotPlugin API
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- Add overload method for `GodotPlugin#emitSignal(...)`
- Allow passing `null` values as signal arguments
2025-10-11 23:16:31 -07:00
fish
8e3499a961
Allow keyboard echo for script_editor/next_script, script_editor/prev_script, script_editor/window_move_up, and script_editor/window_move_down events
2025-10-11 20:09:55 -07:00
Zi Ye
e38bbf88e5
Make XRPose only set name on creation, instead of on every update.
2025-10-11 20:24:23 -05:00
Joyless
a5ce9c3706
Fix IsStaticallyResolvable
2025-10-11 21:20:01 +01:00
kleonc
396ca1fa7f
Get Node3D.global_rotation from orthonormalized global basis
2025-10-11 16:01:44 +02:00
Michael Alexsander
45e6a65a58
Fix some dragging operations in the editor breaking when tabbing out
2025-10-11 10:40:45 -03:00
kobewi
263a2bdec6
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
nikitalita
03923c6ed7
scene importer: Fix skeleton path when physics body type is dynamic
2025-10-11 04:39:14 -07:00
Thaddeus Crews
cb7cd815ee
Merge pull request #111496 from godotengine/revert-108837-json-handle-nan-inf
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Revert "Handle NaN and Infinity in JSON stringify function"
2025-10-10 20:47:39 -05:00
Clay John
8b06cdf277
Revert "Handle NaN and Infinity in JSON stringify function"
2025-10-10 18:22:24 -07:00
Michael Alexsander
40ff060958
Fix "Region Editor" stuck in drag state when closing
2025-10-10 20:03:38 -03:00
DeeJayLSP
70f180975b
Use HarfBuzz to fix variant hinting in TextServerAdvanced
2025-10-10 18:01:03 -03:00
A Thousand Ships
a872b54a3b
Fix 2D builds (again)
2025-10-10 20:44:50 +02:00
Lukas Tenbrink
985e6178b4
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
Allen Pestaluky
cafc012b05
Blend Environment glow before tonemapping and change default blend mode to screen.
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Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.
Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-10 12:08:08 -04:00
Thaddeus Crews
16a11ac88b
Merge pull request #111358 from Ivorforce/no-variant-hasher
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Remove `VariantHasher` and `VariantComparator` in favour of specialising `HashMapHasherDefault` and `HashMapComparatorDefault`.
2025-10-10 10:26:12 -05:00
Thaddeus Crews
3e1af9a12a
Merge pull request #109021 from KoBeWi/visual_code
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Don't save code property of VisualShader
2025-10-10 10:26:11 -05:00
Thaddeus Crews
e33f89fe27
Merge pull request #111323 from HolonProduction/rm-script
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Remove `Object::script`
2025-10-10 10:26:09 -05:00
Thaddeus Crews
d10eca9c59
Merge pull request #111448 from Giganzo/sprite-frames-editor-shortcut-name
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Use Title Case for shortcut names in SpriteFramesEditorPlugin
2025-10-10 10:26:08 -05:00
Thaddeus Crews
edcbdc5706
Merge pull request #107573 from lodetrick/tilemap-hide-overlay
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Fade TileMap editor overlay when zoomed out
2025-10-10 10:26:07 -05:00
Thaddeus Crews
89ce203427
Merge pull request #106997 from Ivorforce/fixed-move-semantics
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Fix `FixedVector` move and copy semantics.
2025-10-10 10:26:06 -05:00
Thaddeus Crews
99ab454a64
Merge pull request #111473 from KoBeWi/easing-i18n-redux
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Fix some easing presets not translated
2025-10-10 10:26:04 -05:00
Thaddeus Crews
c417769226
Merge pull request #111470 from Ivorforce/debug-circular-include
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Remove circular unneeded `debug_adapter_protocol.h` include from `debug_adapter_parser.h`
2025-10-10 10:26:03 -05:00
Thaddeus Crews
4ea49aecaf
Merge pull request #110990 from timothyqiu/x11-min-max
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X11: Fix minimization of maximized windows
2025-10-10 10:26:02 -05:00
Thaddeus Crews
d4a87d9bb3
Merge pull request #106636 from Ivorforce/dictionary-mutating-fix
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Fix `Dictionary::operator[]` from C++ accidentally modifying `const` dictionaries.
2025-10-10 10:26:01 -05:00
Thaddeus Crews
8150cb9200
Merge pull request #111403 from AeioMuch/fix_double_precision_wrong_indexes
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Fix wrong indices used for transform & UBO matrix for double precision build
2025-10-10 10:25:59 -05:00
Thaddeus Crews
d598753c1a
Merge pull request #111466 from BastiaanOlij/fix_gles3_lightmap_uv2_attrib
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Ensure uv2_attrib(_input) is available when rendering lightmap.
2025-10-10 10:25:58 -05:00
Thaddeus Crews
dd3b17de88
Merge pull request #105449 from raulsntos/MissingNode/recording_signals
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Add `recording_signals` to MissingNode, and rename `MTVIRTUAL` to `DEBUG_VIRTUAL`
2025-10-10 10:25:57 -05:00
Thaddeus Crews
cf9e2ea6da
Merge pull request #111432 from zorbathut/pr/libgodot_linux_fix
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Fix LibGodot build errors on Linux.
2025-10-10 10:25:56 -05:00
Thaddeus Crews
21e5b41642
Merge pull request #108837 from aaronfranke/json-handle-nan-inf
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Handle NaN and Infinity in JSON stringify function
2025-10-10 10:25:55 -05:00
Thaddeus Crews
fb01d80e88
Merge pull request #111393 from xuhuisheng/dev/auto_expand_selected
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Should expand root when `auto_expand` is on
2025-10-10 10:25:53 -05:00
HolonProduction
87bbad5e8c
LSP: Fix goto native declaration
2025-10-10 15:43:48 +02:00
kleonc
2dce5172e2
Fix rotation/scale order in CanvasItem::draw_set_transform
2025-10-10 15:09:25 +02:00
kobewi
b9f7f2d767
Fix some easing presets not translated
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Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2025-10-10 13:21:56 +02:00
Ben Rog-Wilhelm
0a584250ae
Fix: Libgodot build on Linux.
2025-10-10 04:31:14 -05:00
Lukas Tenbrink
56abd0ece3
Remove circular unneeded debug_adapter_protocol.h include from debug_adapter_parser.h.
2025-10-10 10:40:47 +02:00
Bastiaan Olij
3a003b2d96
Ensure uv2_attrib(_input) is available when rendering lightmap.
2025-10-10 14:17:34 +11:00
Raul Santos
09ad9e535b
Rename MTVIRTUAL to DEBUG_VIRTUAL
2025-10-09 22:11:18 +02:00
Raul Santos
fdecca2f18
Add recording_signals to MissingNode
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Allows connecting unknown signals to MissingNode so they aren't lost when the Node type is missing.
2025-10-09 22:08:59 +02:00
AeioMuch
dae2122388
Fix wrong indexes for double precision
2025-10-09 22:01:41 +02:00