Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
Thaddeus Crews
c2b5ff3369
Merge pull request #115394 from dugramen/conic-gradient
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Add conic gradient to GradientTexture2D
2026-02-10 08:29:40 -06:00
kobewi
f7b9703cbd
Use actual class names in resource type hints
2026-01-29 21:07:56 +01:00
dugramen
0f18d058af
Add conic gradient to GradientTexture2D
2026-01-28 14:38:53 -05:00
Lukas Tenbrink
985e6178b4
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
Hei
f6602d40bd
Round gradient colors.
2025-07-29 12:22:34 +03:00
Aaron Franke
c1acc839a8
Directly use segment points in Geometry2D/3D function parameters
2025-03-30 16:25:59 -07:00
matheusmdx
3e0d3c433b
Fix pink GradientTexture2D
2024-09-26 09:50:55 -03:00
Rémi Verschelde
5708a3a02e
Merge pull request #92000 from clayjohn/vram-debugger
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Increase coverage of VRAM debugger and add support to RD backends
2024-05-16 09:32:11 +02:00
clayjohn
c84616c2d2
Increase coverage of VRAM debugger and add support to RD backends
2024-05-15 16:30:19 -07:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
kobewi
02857570d3
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
kobewi
9f9210e60c
Fix consistency of GradientTexture changes
2023-08-29 20:28:39 +02:00
kobewi
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00