Move to .NET8
- Change TFM and LangVersion - Better exception throwing (CA1510, CA1512, CA1513) - Better exception utility method definition (CA1859) - Prefer comparing `.Count` over calling `.Any()` (CA1860) - Prefer `.AsSpan()` over `.Substring()` (CA1846) - Add a few more `scoped` - Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()` - Use delegate instead of delegate pointer in variant generic conversions - Enable EnforceExtendedAnalyzerRules in source generator projects - Disable CS8981 on structs named movable in Godot.NativeInterop
This commit is contained in:
parent
f0b6b24d9e
commit
fb8553e4d7
28 changed files with 167 additions and 110 deletions
|
|
@ -21,7 +21,7 @@ public static class CSharpAnalyzerVerifier<TAnalyzer>
|
|||
{
|
||||
public Test()
|
||||
{
|
||||
ReferenceAssemblies = ReferenceAssemblies.Net.Net60;
|
||||
ReferenceAssemblies = Constants.Net80;
|
||||
|
||||
SolutionTransforms.Add((Solution solution, ProjectId projectId) =>
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@ using Microsoft.CodeAnalysis;
|
|||
using Microsoft.CodeAnalysis.CodeFixes;
|
||||
using Microsoft.CodeAnalysis.CSharp.Testing;
|
||||
using Microsoft.CodeAnalysis.Diagnostics;
|
||||
using Microsoft.CodeAnalysis.Testing;
|
||||
using Microsoft.CodeAnalysis.Testing.Verifiers;
|
||||
|
||||
namespace Godot.SourceGenerators.Tests;
|
||||
|
|
@ -17,7 +16,7 @@ public static class CSharpCodeFixVerifier<TCodeFix, TAnalyzer>
|
|||
{
|
||||
public Test()
|
||||
{
|
||||
ReferenceAssemblies = ReferenceAssemblies.Net.Net60;
|
||||
ReferenceAssemblies = Constants.Net80;
|
||||
SolutionTransforms.Add((Solution solution, ProjectId projectId) =>
|
||||
{
|
||||
Project project = solution.GetProject(projectId)!
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ where TSourceGenerator : ISourceGenerator, new()
|
|||
{
|
||||
public Test()
|
||||
{
|
||||
ReferenceAssemblies = ReferenceAssemblies.Net.Net60;
|
||||
ReferenceAssemblies = Constants.Net80;
|
||||
|
||||
SolutionTransforms.Add((Solution solution, ProjectId projectId) =>
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using Microsoft.CodeAnalysis.Testing;
|
||||
|
||||
namespace Godot.SourceGenerators.Tests;
|
||||
|
||||
|
|
@ -7,6 +8,13 @@ public static class Constants
|
|||
{
|
||||
public static Assembly GodotSharpAssembly => typeof(GodotObject).Assembly;
|
||||
|
||||
// Can't find what needs updating to be able to access ReferenceAssemblies.Net.Net80, so we're making our own one.
|
||||
public static ReferenceAssemblies Net80 => new ReferenceAssemblies(
|
||||
"net8.0",
|
||||
new PackageIdentity("Microsoft.NETCore.App.Ref", "8.0.0"),
|
||||
Path.Combine("ref", "net8.0")
|
||||
);
|
||||
|
||||
public static string ExecutingAssemblyPath { get; }
|
||||
public static string SourceFolderPath { get; }
|
||||
public static string GeneratedSourceFolderPath { get; }
|
||||
|
|
|
|||
|
|
@ -1,9 +1,8 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
|
||||
<LangVersion>11</LangVersion>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<LangVersion>12</LangVersion>
|
||||
|
||||
<Nullable>enable</Nullable>
|
||||
<IsPackable>false</IsPackable>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue