[GDScript] Fix get_method for lambda self Callables
This commit is contained in:
parent
ec02d406ca
commit
f68ab70a6a
4 changed files with 31 additions and 0 deletions
|
|
@ -0,0 +1,21 @@
|
|||
# https://github.com/godotengine/godot/issues/94074
|
||||
|
||||
func foo():
|
||||
pass
|
||||
|
||||
func test():
|
||||
var lambda_self := func test() -> void:
|
||||
foo()
|
||||
var anon_lambda_self := func() -> void:
|
||||
foo()
|
||||
|
||||
print(lambda_self.get_method()) # Should print "test".
|
||||
print(anon_lambda_self.get_method()) # Should print "<anonymous lambda>".
|
||||
|
||||
var lambda_non_self := func test() -> void:
|
||||
pass
|
||||
var anon_lambda_non_self := func() -> void:
|
||||
pass
|
||||
|
||||
print(lambda_non_self.get_method()) # Should print "test".
|
||||
print(anon_lambda_non_self.get_method()) # Should print "<anonymous lambda>".
|
||||
Loading…
Add table
Add a link
Reference in a new issue