Implemented SkeletonEditorGizmo

Co-authored-by: Lyuma <xn.lyuma@gmail.com>
This commit is contained in:
Silc Renew 2021-02-04 17:20:26 +09:00
parent ce0268a0c1
commit f2e9867e9f
36 changed files with 1334 additions and 418 deletions

View file

@ -332,18 +332,6 @@ public:
Position3DGizmoPlugin();
};
class Skeleton3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Skeleton3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial) override;
String get_gizmo_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Skeleton3DGizmoPlugin();
};
class PhysicalBone3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(PhysicalBone3DGizmoPlugin, EditorNode3DGizmoPlugin);