Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement

Write to 4-dimensional position access and shader graph code generation fix.
This commit is contained in:
Juan Linietsky 2015-11-18 19:36:47 -03:00
commit f0aeb036d1
5 changed files with 143 additions and 114 deletions

View file

@ -1043,6 +1043,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={
{ "SRC_TANGENT", TYPE_VEC3},
{ "SRC_BINORMALF", TYPE_FLOAT},
{ "POSITION", TYPE_VEC4 },
{ "VERTEX", TYPE_VEC3},
{ "NORMAL", TYPE_VEC3},
{ "TANGENT", TYPE_VEC3},