Separate Node editor dock
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19 changed files with 268 additions and 223 deletions
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@ -109,7 +109,7 @@
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<constant name="FEATURE_SCENE_TREE" value="3" enum="Feature">
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Scene tree editing. If this feature is disabled, the Scene tree dock will still be visible but will be read-only.
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</constant>
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<constant name="FEATURE_NODE_DOCK" value="4" enum="Feature">
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<constant name="FEATURE_NODE_DOCK" value="4" enum="Feature" deprecated="Replaced by the Signals and Groups docks.">
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The Node dock. If this feature is disabled, signals and groups won't be visible and modifiable from the editor.
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</constant>
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<constant name="FEATURE_FILESYSTEM_DOCK" value="5" enum="Feature">
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@ -124,7 +124,13 @@
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<constant name="FEATURE_GAME" value="8" enum="Feature">
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The Game tab, which allows embedding the game window and selecting nodes by clicking inside of it. If this feature is disabled, the Game tab won't display.
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</constant>
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<constant name="FEATURE_MAX" value="9" enum="Feature">
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<constant name="FEATURE_SIGNALS_DOCK" value="9" enum="Feature">
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The Signals dock. If this feature is disabled, signals won't be visible and modifiable from the editor.
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</constant>
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<constant name="FEATURE_GROUPS_DOCK" value="10" enum="Feature">
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The Groups dock. If this feature is disabled, groups won't be visible and modifiable from the editor.
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</constant>
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<constant name="FEATURE_MAX" value="11" enum="Feature">
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Represents the size of the [enum Feature] enum.
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</constant>
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</constants>
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