From 33530407660306e804bb0edadfda3dc4ccb1b592 Mon Sep 17 00:00:00 2001 From: Nintorch <92302738+Nintorch@users.noreply.github.com> Date: Thu, 26 Feb 2026 12:22:32 +0500 Subject: [PATCH] Clarify `Input.get_connected_joypads()` order --- doc/classes/Input.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 805576f170..f5da5fa55d 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -85,6 +85,7 @@ Returns an [Array] containing the device IDs of all currently connected joypads. + [b]Note:[/b] The order of connected joypads can not be guaranteed to be the same after a project and/or the editor is restarted, because Godot doesn't save the order of joypad connections. Joypads are registered in the order they are discovered by Godot.