clarify 'paste' to paste the node as a child to the currently selected node
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1 changed files with 1 additions and 1 deletions
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@ -4920,7 +4920,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
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ED_SHORTCUT("scene_tree/expand_collapse_all", TTRC("Expand/Collapse Branch"));
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ED_SHORTCUT("scene_tree/cut_node", TTRC("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X);
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ED_SHORTCUT("scene_tree/copy_node", TTRC("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C);
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ED_SHORTCUT("scene_tree/paste_node", TTRC("Paste"), KeyModifierMask::CMD_OR_CTRL | Key::V);
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ED_SHORTCUT("scene_tree/paste_node", TTRC("Paste (as Child)"), KeyModifierMask::CMD_OR_CTRL | Key::V);
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ED_SHORTCUT("scene_tree/paste_node_as_sibling", TTRC("Paste as Sibling"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::V);
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ED_SHORTCUT("scene_tree/paste_node_as_replacement", TTRC("Paste as Replacement"), KeyModifierMask::ALT | Key::V);
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ED_SHORTCUT("scene_tree/change_node_type", TTRC("Change Type..."));
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