Add enable checkboxes to editor sections
Fixes https://github.com/godotengine/godot-proposals/issues/4173
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13 changed files with 242 additions and 68 deletions
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@ -718,7 +718,7 @@ void Polygon2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
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ADD_GROUP("Invert", "invert_");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled"), "set_invert_enabled", "get_invert_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_invert_enabled", "get_invert_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1,suffix:px"), "set_invert_border", "get_invert_border");
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ADD_GROUP("Data", "");
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