Renamed 2D and 3D nodes to make their types explicit

Fixes #30736.
This commit is contained in:
Juan Linietsky 2020-03-26 18:49:16 -03:00
parent 9a7dbc2aca
commit eaae4b6408
260 changed files with 5328 additions and 5474 deletions

View file

@ -35,7 +35,7 @@
#include "core/io/image_loader.h"
#include "core/os/os.h"
#include "core/print_string.h"
#include "scene/2d/sprite.h"
#include "scene/2d/sprite_2d.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
@ -53,7 +53,7 @@
#include "scene/gui/tree.h"
#include "scene/main/scene_tree.h"
#include "scene/3d/camera.h"
#include "scene/3d/camera_3d.h"
#include "scene/main/window.h"
namespace TestGUI {