From 662770a33d064f81289fd5a01258563d2d4fb38d Mon Sep 17 00:00:00 2001 From: Allen Pestaluky Date: Tue, 24 Feb 2026 10:58:08 -0500 Subject: [PATCH] Fix Reinhard and AgX tonemapper in Mobile renderer when using subpass. --- servers/rendering/renderer_rd/effects/tone_mapper.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/servers/rendering/renderer_rd/effects/tone_mapper.cpp b/servers/rendering/renderer_rd/effects/tone_mapper.cpp index d7def89120..7000d5f246 100644 --- a/servers/rendering/renderer_rd/effects/tone_mapper.cpp +++ b/servers/rendering/renderer_rd/effects/tone_mapper.cpp @@ -331,6 +331,7 @@ void ToneMapper::tonemapper_subpass(RD::DrawListID p_subpass_draw_list, RID p_so tonemap_mobile.push_constant.exposure = p_settings.exposure; tonemap_mobile.push_constant.white = p_settings.white; tonemap_mobile.push_constant.luminance_multiplier = p_settings.luminance_multiplier; + tonemap_mobile.push_constant.output_max_value = MAX(p_settings.max_value, 1.0f); tonemap_mobile.push_constant.tonemapper_params[0] = p_settings.tonemapper_params[0]; tonemap_mobile.push_constant.tonemapper_params[1] = p_settings.tonemapper_params[1];