Update game controller enums.
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@ -13,7 +13,7 @@
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</methods>
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<members>
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<member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0">
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Button identifier. One of the [enum JoystickList] button constants.
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Button identifier. One of the [enum JoyButtonList] button constants.
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</member>
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<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
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