[GraphEdit] Make connections a property
This commit is contained in:
parent
b9437c3938
commit
e5be03a42b
6 changed files with 171 additions and 102 deletions
|
|
@ -130,8 +130,10 @@
|
|||
<param index="1" name="from_port" type="int" />
|
||||
<param index="2" name="to_node" type="StringName" />
|
||||
<param index="3" name="to_port" type="int" />
|
||||
<param index="4" name="keep_alive" type="bool" default="false" />
|
||||
<description>
|
||||
Create a connection between the [param from_port] of the [param from_node] [GraphNode] and the [param to_port] of the [param to_node] [GraphNode]. If the connection already exists, no connection is created.
|
||||
Connections with [param keep_alive] set to [code]false[/code] may be deleted automatically if invalid during a redraw.
|
||||
</description>
|
||||
</method>
|
||||
<method name="detach_graph_element_from_frame">
|
||||
|
|
@ -172,7 +174,16 @@
|
|||
<param index="1" name="max_distance" type="float" default="4.0" />
|
||||
<description>
|
||||
Returns the closest connection to the given point in screen space. If no connection is found within [param max_distance] pixels, an empty [Dictionary] is returned.
|
||||
A connection consists in a structure of the form [code]{ from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }[/code].
|
||||
A connection is represented as a [Dictionary] in the form of:
|
||||
[codeblock]
|
||||
{
|
||||
from_node: StringName,
|
||||
from_port: int,
|
||||
to_node: StringName,
|
||||
to_port: int,
|
||||
keep_alive: bool
|
||||
}
|
||||
[/codeblock]
|
||||
For example, getting a connection at a given mouse position can be achieved like this:
|
||||
[codeblocks]
|
||||
[gdscript]
|
||||
|
|
@ -197,17 +208,21 @@
|
|||
Returns the points which would make up a connection between [param from_node] and [param to_node].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_connection_list" qualifiers="const">
|
||||
<return type="Dictionary[]" />
|
||||
<description>
|
||||
Returns an [Array] containing the list of connections. A connection consists in a structure of the form [code]{ from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_connections_intersecting_with_rect" qualifiers="const">
|
||||
<return type="Dictionary[]" />
|
||||
<param index="0" name="rect" type="Rect2" />
|
||||
<description>
|
||||
Returns an [Array] containing the list of connections that intersect with the given [Rect2]. A connection consists in a structure of the form [code]{ from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }[/code].
|
||||
Returns an [Array] containing the list of connections that intersect with the given [Rect2].
|
||||
A connection is represented as a [Dictionary] in the form of:
|
||||
[codeblock]
|
||||
{
|
||||
from_node: StringName,
|
||||
from_port: int,
|
||||
to_node: StringName,
|
||||
to_port: int,
|
||||
keep_alive: bool
|
||||
}
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_element_frame">
|
||||
|
|
@ -296,6 +311,20 @@
|
|||
<member name="connection_lines_thickness" type="float" setter="set_connection_lines_thickness" getter="get_connection_lines_thickness" default="4.0">
|
||||
The thickness of the lines between the nodes.
|
||||
</member>
|
||||
<member name="connections" type="Dictionary[]" setter="set_connections" getter="get_connection_list" default="[]">
|
||||
The connections between [GraphNode]s.
|
||||
A connection is represented as a [Dictionary] in the form of:
|
||||
[codeblock]
|
||||
{
|
||||
from_node: StringName,
|
||||
from_port: int,
|
||||
to_node: StringName,
|
||||
to_port: int,
|
||||
keep_alive: bool
|
||||
}
|
||||
[/codeblock]
|
||||
Connections with [code]keep_alive[/code] set to [code]false[/code] may be deleted automatically if invalid during a redraw.
|
||||
</member>
|
||||
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
|
||||
<member name="grid_pattern" type="int" setter="set_grid_pattern" getter="get_grid_pattern" enum="GraphEdit.GridPattern" default="0">
|
||||
The pattern used for drawing the grid.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue