Link to runtime loading/saving tutorial and improve Image documentation

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Hugo Locurcio 2023-11-13 14:37:27 +01:00
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commit e5270c0db2
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@ -7,6 +7,7 @@
Represents a texture sampler as defined by the base GLTF spec. Texture samplers in GLTF specify how to sample data from the texture's base image, when rendering the texture on an object.
</description>
<tutorials>
<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
</tutorials>
<members>
<member name="mag_filter" type="int" setter="set_mag_filter" getter="get_mag_filter" default="9729">