Add GLES2 2D renderer + Linux display manager
First implementation with Linux display manager. - Add single-threaded mode for EditorResourcePreview (needed for OpenGL). Co-authored-by: clayjohn <claynjohn@gmail.com> Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
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88 changed files with 41666 additions and 358 deletions
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@ -475,6 +475,13 @@ private:
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}
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ProjectSettings::CustomMap initial_settings;
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initial_settings["rendering/vulkan/rendering/back_end"] = rasterizer_button_group->get_pressed_button()->get_meta(SNAME("driver_name"));
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if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "Vulkan") {
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initial_settings["rendering/driver/driver_name"] = "Vulkan";
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} else {
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initial_settings["rendering/driver/driver_name"] = "GLES2";
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initial_settings["rendering/textures/vram_compression/import_etc2"] = false;
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initial_settings["rendering/textures/vram_compression/import_etc"] = true;
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}
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initial_settings["application/config/name"] = project_name->get_text().strip_edges();
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initial_settings["application/config/icon"] = "res://icon.png";
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initial_settings["rendering/environment/defaults/default_environment"] = "res://default_env.tres";
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