Make conversions from NodePath to String explicit.
This commit is contained in:
parent
51b0379e55
commit
e2931a5c19
39 changed files with 99 additions and 99 deletions
|
|
@ -625,7 +625,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
|
|||
|
||||
for (const String &owner : owners) {
|
||||
NodePath owner_path = owner;
|
||||
Ref<Resource> owner_res = ResourceLoader::load(owner_path);
|
||||
Ref<Resource> owner_res = ResourceLoader::load(String(owner_path));
|
||||
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
|
||||
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));
|
||||
owner_scene_node = owner_packed_scene->instantiate();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue