Initialize class/struct variables with default values in platform/ and editor/
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87 changed files with 411 additions and 540 deletions
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@ -47,11 +47,11 @@ class EditorFileServer : public Object {
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};
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struct ClientData {
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Thread *thread;
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Thread *thread = nullptr;
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Ref<StreamPeerTCP> connection;
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Map<int, FileAccess *> files;
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EditorFileServer *efs;
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bool quit;
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EditorFileServer *efs = nullptr;
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bool quit = false;
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};
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Ref<TCP_Server> server;
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