Document occlusion culling classes and settings
This commit is contained in:
parent
2c28729122
commit
dee43ea650
9 changed files with 48 additions and 2 deletions
|
|
@ -1,8 +1,11 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ArrayOccluder3D" inherits="Occluder3D" version="4.0">
|
||||
<brief_description>
|
||||
3D polygon shape for use with occlusion culling in [OccluderInstance3D].
|
||||
</brief_description>
|
||||
<description>
|
||||
[ArrayOccluder3D] stores an arbitrary 3D polygon shape that can be used by the engine's occlusion culling system. This is analogous to [ArrayMesh], but for occluders.
|
||||
See [OccluderInstance3D]'s documentation for instructions on setting up occlusion culling.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue