Refactor module initialization

* Changed to use the same stages as extensions.
* Makes the initialization more coherent, helping solve problems due to lack of stages.
* Makes it easier to port between module and extension.
* removed the DRIVER initialization level (no longer needed).
This commit is contained in:
reduz 2022-05-03 11:56:08 +02:00
parent 0a9d31a7eb
commit de0ca3b999
103 changed files with 897 additions and 454 deletions

View file

@ -37,7 +37,11 @@
#include "camera_osx.h"
#endif
void register_camera_types() {
void initialize_camera_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
#if defined(WINDOWS_ENABLED)
CameraServer::make_default<CameraWindows>();
#endif
@ -46,5 +50,8 @@ void register_camera_types() {
#endif
}
void unregister_camera_types() {
void uninitialize_camera_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
}

View file

@ -31,7 +31,9 @@
#ifndef CAMERA_REGISTER_TYPES_H
#define CAMERA_REGISTER_TYPES_H
void register_camera_types();
void unregister_camera_types();
#include "modules/register_module_types.h"
void initialize_camera_module(ModuleInitializationLevel p_level);
void uninitialize_camera_module(ModuleInitializationLevel p_level);
#endif // CAMERA_REGISTER_TYPES_H