Improve editor state persistence

This commit is contained in:
Hendrik Brucker 2023-05-11 04:17:03 +02:00
parent 74c34aed38
commit dc46163b12
20 changed files with 557 additions and 259 deletions

View file

@ -416,6 +416,9 @@
<member name="editors/polygon_editor/show_previous_outline" type="bool" setter="" getter="">
If [code]true[/code], displays the polygon's previous shape in the 2D polygon editors with an opaque gray outline. This outline is displayed while dragging a point until the left mouse button is released.
</member>
<member name="editors/shader_editor/behavior/files/restore_shaders_on_load" type="bool" setter="" getter="">
If [code]true[/code], reopens shader files that were open in the shader editor when the project was last closed.
</member>
<member name="editors/tiles_editor/display_grid" type="bool" setter="" getter="">
If [code]true[/code], displays a grid while the TileMap editor is active. See also [member editors/tiles_editor/grid_color].
</member>