Improve editor state persistence
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20 changed files with 557 additions and 259 deletions
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@ -416,6 +416,9 @@
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<member name="editors/polygon_editor/show_previous_outline" type="bool" setter="" getter="">
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If [code]true[/code], displays the polygon's previous shape in the 2D polygon editors with an opaque gray outline. This outline is displayed while dragging a point until the left mouse button is released.
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</member>
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<member name="editors/shader_editor/behavior/files/restore_shaders_on_load" type="bool" setter="" getter="">
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If [code]true[/code], reopens shader files that were open in the shader editor when the project was last closed.
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</member>
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<member name="editors/tiles_editor/display_grid" type="bool" setter="" getter="">
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If [code]true[/code], displays a grid while the TileMap editor is active. See also [member editors/tiles_editor/grid_color].
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</member>
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