Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com>
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61 changed files with 4464 additions and 3655 deletions
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@ -84,6 +84,7 @@ public:
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private:
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BitField<MouseButtonMask> mouse_button_mask;
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RBSet<Key> key_label_pressed;
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RBSet<Key> physical_keys_pressed;
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RBSet<Key> keys_pressed;
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RBSet<JoyButton> joy_buttons_pressed;
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@ -247,6 +248,7 @@ public:
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bool is_anything_pressed() const;
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bool is_key_pressed(Key p_keycode) const;
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bool is_physical_key_pressed(Key p_keycode) const;
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bool is_key_label_pressed(Key p_keycode) const;
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bool is_mouse_button_pressed(MouseButton p_button) const;
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bool is_joy_button_pressed(int p_device, JoyButton p_button) const;
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bool is_action_pressed(const StringName &p_action, bool p_exact = false) const;
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