doctool: Fix differences between headless and Vulkan rendering backends
Fixes #53913.
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5 changed files with 13 additions and 2 deletions
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@ -562,6 +562,7 @@ void GPUParticles3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_transform_align"), &GPUParticles3D::get_transform_align);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
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ADD_PROPERTY_DEFAULT("emitting", true); // Workaround for doctool in headless mode, as dummy rasterizer always returns false.
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ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles3D"), "set_sub_emitter", "get_sub_emitter");
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ADD_GROUP("Time", "");
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