Expose Basis set_orthogonal_index method as a GridMap function

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rafallus 2022-01-26 23:44:36 -06:00 committed by rafallus
parent 0c5f254956
commit da7a5653f4
9 changed files with 131 additions and 106 deletions

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@ -87,12 +87,6 @@
Consider using the [method get_rotation_quaternion] method instead, which returns a [Quaternion] quaternion instead of Euler angles.
</description>
</method>
<method name="get_orthogonal_index" qualifiers="const">
<return type="int" />
<description>
This function considers a discretization of rotations into 24 points on unit sphere, lying along the vectors (x,y,z) with each component being either -1, 0, or 1, and returns the index of the point best representing the orientation of the object. It is mainly used by the [GridMap] editor. For further details, refer to the Godot source code.
</description>
</method>
<method name="get_rotation_quaternion" qualifiers="const">
<return type="Quaternion" />
<description>