Mono/C#: Default to net47 for new projects

This commit is contained in:
Ignacio Etcheverry 2020-01-23 15:57:47 +01:00
parent ff7e7bd260
commit d9ff5f7fc2
6 changed files with 10 additions and 10 deletions

View file

@ -100,7 +100,7 @@ namespace GodotTools.ProjectEditor
mainGroup.AddProperty("OutputPath", Path.Combine("bin", "$(Configuration)"));
mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true));
mainGroup.AddProperty("AssemblyName", name);
mainGroup.AddProperty("TargetFrameworkVersion", "v4.5");
mainGroup.AddProperty("TargetFrameworkVersion", "v4.7");
mainGroup.AddProperty("GodotProjectGeneratorVersion", Assembly.GetExecutingAssembly().GetName().Version.ToString());
var debugGroup = root.AddPropertyGroup();