ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
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Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadButton[/code].
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</brief_description>
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<description>
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Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time.
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Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
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