Don't generate empty doc sections and reduce code duplication
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647 changed files with 76 additions and 2011 deletions
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@ -16,8 +16,6 @@
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="as_normal_map" type="bool" setter="set_as_normal_map" getter="is_normal_map" default="false">
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If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map.
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@ -42,6 +40,4 @@
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Width of the generated texture.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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@ -109,6 +109,4 @@
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Seed used to generate random values, different seeds will generate different noise maps.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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