Don't generate empty doc sections and reduce code duplication

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Aaron Franke 2021-09-20 19:37:32 -05:00
parent 2d1699ef82
commit d54f2ad7ca
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647 changed files with 76 additions and 2011 deletions

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@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="material" type="Material" setter="set_material" getter="get_material">
The [Material] used in drawing the CSG shape.
@ -19,6 +17,4 @@
[b]Note:[/b] When using an [ArrayMesh], avoid meshes with vertex normals unless a flat shader is required. By default, CSGMesh will ignore the mesh's vertex normals and use a smooth shader calculated using the faces' normals. If a flat shader is required, ensure that all faces' vertex normals are parallel.
</member>
</members>
<constants>
</constants>
</class>