Don't generate empty doc sections and reduce code duplication
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647 changed files with 76 additions and 2011 deletions
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@ -8,8 +8,6 @@
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="material" type="Material" setter="set_material" getter="get_material">
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The [Material] used in drawing the CSG shape.
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@ -19,6 +17,4 @@
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[b]Note:[/b] When using an [ArrayMesh], avoid meshes with vertex normals unless a flat shader is required. By default, CSGMesh will ignore the mesh's vertex normals and use a smooth shader calculated using the faces' normals. If a flat shader is required, ensure that all faces' vertex normals are parallel.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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