Merge pull request #84547 from kitbdev/mouse-notif-3
Make Mouse Enter/Exit notifications match Mouse Events
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commit
d36cc7313e
7 changed files with 829 additions and 23 deletions
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@ -1104,13 +1104,13 @@
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</signal>
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<signal name="mouse_entered">
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<description>
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Emitted when the mouse cursor enters the control's visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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Emitted when the mouse cursor enters the control's (or any child control's) visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect, which Control receives the signal.
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</description>
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</signal>
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<signal name="mouse_exited">
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<description>
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Emitted when the mouse cursor leaves the control's visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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Emitted when the mouse cursor leaves the control's (and all child control's) visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect, which Control receives the signal.
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[b]Note:[/b] If you want to check whether the mouse truly left the area, ignoring any top nodes, you can use code like this:
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[codeblock]
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@ -1150,12 +1150,24 @@
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Sent when the node changes size. Use [member size] to get the new size.
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</constant>
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<constant name="NOTIFICATION_MOUSE_ENTER" value="41">
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Sent when the mouse cursor enters the control's visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect, which Control receives the notification.
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Sent when the mouse cursor enters the control's (or any child control's) visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect which Control receives the notification.
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See also [constant NOTIFICATION_MOUSE_ENTER_SELF].
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</constant>
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<constant name="NOTIFICATION_MOUSE_EXIT" value="42">
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Sent when the mouse cursor leaves the control's (and all child control's) visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect which Control receives the notification.
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See also [constant NOTIFICATION_MOUSE_EXIT_SELF].
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</constant>
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<constant name="NOTIFICATION_MOUSE_ENTER_SELF" value="60" is_experimental="true">
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Sent when the mouse cursor enters the control's visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect which Control receives the notification.
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See also [constant NOTIFICATION_MOUSE_ENTER].
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</constant>
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<constant name="NOTIFICATION_MOUSE_EXIT_SELF" value="61" is_experimental="true">
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Sent when the mouse cursor leaves the control's visible area, that is not occluded behind other Controls or Windows, provided its [member mouse_filter] lets the event reach it and regardless if it's currently focused or not.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect, which Control receives the notification.
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[b]Note:[/b] [member CanvasItem.z_index] doesn't affect which Control receives the notification.
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See also [constant NOTIFICATION_MOUSE_EXIT].
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</constant>
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<constant name="NOTIFICATION_FOCUS_ENTER" value="43">
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Sent when the node grabs focus.
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@ -1320,6 +1332,7 @@
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</constant>
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<constant name="MOUSE_FILTER_IGNORE" value="2" enum="MouseFilter">
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The control will not receive mouse movement input events and mouse button input events if clicked on through [method _gui_input]. The control will also not receive the [signal mouse_entered] nor [signal mouse_exited] signals. This will not block other controls from receiving these events or firing the signals. Ignored events will not be handled automatically.
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[b]Note:[/b] If the control has received [signal mouse_entered] but not [signal mouse_exited], changing the [member mouse_filter] to [constant MOUSE_FILTER_IGNORE] will cause [signal mouse_exited] to be emitted.
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</constant>
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<constant name="GROW_DIRECTION_BEGIN" value="0" enum="GrowDirection">
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The control will grow to the left or top to make up if its minimum size is changed to be greater than its current size on the respective axis.
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