Change _can_handle and _edit virtual methods to take Object*
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5 changed files with 7 additions and 11 deletions
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@ -38,7 +38,7 @@
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</method>
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<method name="_edit" qualifiers="virtual">
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<return type="void" />
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<param index="0" name="object" type="Variant" />
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<param index="0" name="object" type="Object" />
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<description>
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This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object.
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[param object] can be [code]null[/code] if the plugin was editing an object, but there is no longer any selected object handled by this plugin. It can be used to cleanup editing state.
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@ -295,7 +295,7 @@
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</method>
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<method name="_handles" qualifiers="virtual const">
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<return type="bool" />
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<param index="0" name="object" type="Variant" />
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<param index="0" name="object" type="Object" />
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<description>
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Implement this function if your plugin edits a specific type of object (Resource or Node). If you return [code]true[/code], then you will get the functions [method _edit] and [method _make_visible] called when the editor requests them. If you have declared the methods [method _forward_canvas_gui_input] and [method _forward_3d_gui_input] these will be called too.
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</description>
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