Add Vector4 to VisualShader
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNodeVectorBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Decomposes a [Vector3] into three scalars within the visual shader graph.
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Decomposes a [Vector2], [Vector3] or 4D vector (represented as a [Quaternion]) into scalars within the visual shader graph.
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</brief_description>
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<description>
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Takes a [code]vec3[/code] and decomposes it into three scalar values that can be used as separate inputs.
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Takes a [code]vec2[/code], [code]vec3[/code] or [code]vec4[/code] and decomposes it into scalar values that can be used as separate outputs.
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</description>
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<tutorials>
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</tutorials>
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