Use forward-declarations in big editor classes

This commit is contained in:
trollodel 2022-11-19 12:45:49 +01:00
parent 55dae30177
commit c90d0bd84f
101 changed files with 269 additions and 111 deletions

View file

@ -41,7 +41,9 @@
#include "scene/resources/material.h"
#include "scene/resources/primitive_meshes.h"
class SubViewport;
class SubViewportContainer;
class TextureButton;
class MaterialEditor : public Control {
GDCLASS(MaterialEditor, Control);