Use forward-declarations in big editor classes
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101 changed files with 269 additions and 111 deletions
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@ -41,7 +41,9 @@
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#include "scene/resources/material.h"
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#include "scene/resources/primitive_meshes.h"
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class SubViewport;
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class SubViewportContainer;
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class TextureButton;
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class MaterialEditor : public Control {
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GDCLASS(MaterialEditor, Control);
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