Add some joystick functions to input. Enables manipulation of mappings at runtime

This commit is contained in:
hondres 2016-01-08 00:40:41 +01:00
parent 79c1392d17
commit c632c13c66
11 changed files with 226 additions and 24 deletions

View file

@ -2099,6 +2099,13 @@ String OS_Windows::get_data_dir() const {
}
bool OS_Windows::is_joy_known(int p_device) {
return input->is_joy_mapped(p_device);
}
String OS_Windows::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
OS_Windows::OS_Windows(HINSTANCE _hInstance) {

View file

@ -270,6 +270,9 @@ public:
virtual bool get_swap_ok_cancel() { return true; }
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();

View file

@ -1774,6 +1774,14 @@ void OS_X11::run() {
main_loop->finish();
}
bool OS_X11::is_joy_known(int p_device) {
return input->is_joy_mapped(p_device);
}
String OS_X11::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
OS_X11::OS_X11() {
#ifdef RTAUDIO_ENABLED

View file

@ -222,6 +222,10 @@ public:
virtual void move_window_to_foreground();
virtual void alert(const String& p_alert,const String& p_title="ALERT!");
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
void run();
OS_X11();