New Navigation & Pathfinding support for 2D
-Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent)
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26 changed files with 3932 additions and 2 deletions
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@ -93,6 +93,9 @@ public:
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void set_z_as_relative(bool p_enabled);
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bool is_z_relative() const;
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Matrix32 get_relative_transform(const Node *p_parent) const;
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Matrix32 get_transform() const;
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Node2D();
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