Add 'engine/' from commit 'a8e37fc010'

git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
This commit is contained in:
Sara Gerretsen 2026-03-13 11:22:19 +01:00
commit c3f9669b10
14113 changed files with 7458101 additions and 0 deletions

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#define M_PI 3.14159265359

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#[compute]
#version 450
#VERSION_DEFINES
#include "_included.glsl"
void main() {
vec3 static_light = vec3(0, 1, 0);
}

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static const char compute_shader_glsl[] = {
R"<!>(#[compute]
#version 450
#VERSION_DEFINES
#define M_PI 3.14159265359
void main() {
vec3 static_light = vec3(0, 1, 0);
}
)<!>"
};

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#[versions]
lines = "#define MODE_LINES";
#[vertex]
#version 450
#VERSION_DEFINES
layout(location = 0) out vec3 uv_interp;
void main() {
#ifdef MODE_LINES
uv_interp = vec3(0, 0, 1);
#endif
}
#[fragment]
#version 450
#VERSION_DEFINES
#include "_included.glsl"
layout(location = 0) out vec4 dst_color;
void main() {
dst_color = vec4(1, 1, 0, 0);
}

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static const char vertex_fragment_shader_glsl[] = {
R"<!>(#[versions]
lines = "#define MODE_LINES";
#[vertex]
#version 450
#VERSION_DEFINES
layout(location = 0) out vec3 uv_interp;
void main() {
#ifdef MODE_LINES
uv_interp = vec3(0, 0, 1);
#endif
}
#[fragment]
#version 450
#VERSION_DEFINES
#define M_PI 3.14159265359
layout(location = 0) out vec4 dst_color;
void main() {
dst_color = vec4(1, 1, 0, 0);
}
)<!>"
};