Add 'engine/' from commit 'a8e37fc010'

git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
This commit is contained in:
Sara Gerretsen 2026-03-13 11:22:19 +01:00
commit c3f9669b10
14113 changed files with 7458101 additions and 0 deletions

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# meta-description: Classic movement for gravity games (platformer, ...)
extends _BASE_
const SPEED = 300.0
const JUMP_VELOCITY = -400.0
func _physics_process(delta: float) -> void:
# Add the gravity.
if not is_on_floor():
velocity += get_gravity() * delta
# Handle jump.
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
velocity.y = JUMP_VELOCITY
# Get the input direction and handle the movement/deceleration.
# As good practice, you should replace UI actions with custom gameplay actions.
var direction := Input.get_axis("ui_left", "ui_right")
if direction:
velocity.x = direction * SPEED
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
move_and_slide()