Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine git-subtree-mainline:b74841629egit-subtree-split:a8e37fc010
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engine/doc/classes/CCDIK3D.xml
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engine/doc/classes/CCDIK3D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CCDIK3D" inherits="IterateIK3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Rotation based cyclic coordinate descent inverse kinematics solver.
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</brief_description>
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<description>
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[CCDIK3D] is rotation based IK, enabling fast and effective tracking even with large joint rotations. It's especially suitable for chains with limitations, providing smoother and more stable target tracking compared to [FABRIK3D].
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The resulting twist around the forward vector will always be kept from the previous pose.
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[b]Note:[/b] When the target is close to the root, it can cause unnatural movement, including joint flips and oscillations.
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</description>
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<tutorials>
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</tutorials>
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</class>
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