Swap arguments of ResourceSaver.save()
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ba3734e69a
commit
c3606cb5f3
57 changed files with 97 additions and 99 deletions
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@ -103,7 +103,7 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String &
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}
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}
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return ResourceSaver::save(p_save_path + ".res", bitmap);
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return ResourceSaver::save(bitmap, p_save_path + ".res");
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}
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ResourceImporterBitMap::ResourceImporterBitMap() {
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@ -84,7 +84,7 @@ Error ResourceImporterBMFont::import(const String &p_source_file, const String &
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}
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print_verbose("Saving to: " + p_save_path + ".fontdata");
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err = ResourceSaver::save(p_save_path + ".fontdata", font, flg);
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err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
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ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
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print_verbose("Done saving to: " + p_save_path + ".fontdata");
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return OK;
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@ -131,7 +131,7 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const
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String save_path = p_source_file.get_basename() + "." + translations[i]->get_locale() + ".translation";
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ResourceSaver::save(save_path, xlt);
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ResourceSaver::save(xlt, save_path);
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if (r_gen_files) {
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r_gen_files->push_back(save_path);
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}
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@ -219,7 +219,7 @@ Error ResourceImporterDynamicFont::import(const String &p_source_file, const Str
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}
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print_verbose("Saving to: " + p_save_path + ".fontdata");
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Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg);
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Error err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
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ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
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print_verbose("Done saving to: " + p_save_path + ".fontdata");
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return OK;
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@ -159,7 +159,7 @@ Error ResourceImporterImageFont::import(const String &p_source_file, const Strin
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}
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print_verbose("Saving to: " + p_save_path + ".fontdata");
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err = ResourceSaver::save(p_save_path + ".fontdata", font, flg);
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err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
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ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
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print_verbose("Done saving to: " + p_save_path + ".fontdata");
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return OK;
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@ -519,7 +519,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
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String save_path = p_save_path + ".mesh";
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err = ResourceSaver::save(save_path, meshes.front()->get());
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err = ResourceSaver::save(meshes.front()->get(), save_path);
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ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save Mesh to file '" + save_path + "'.");
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@ -1224,7 +1224,7 @@ Ref<Animation> ResourceImporterScene::_save_animation_to_file(Ref<Animation> ani
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}
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}
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anim->set_path(p_save_to_path, true); // Set path to save externally.
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Error err = ResourceSaver::save(p_save_to_path, anim, ResourceSaver::FLAG_CHANGE_PATH);
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Error err = ResourceSaver::save(anim, p_save_to_path, ResourceSaver::FLAG_CHANGE_PATH);
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ERR_FAIL_COND_V_MSG(err != OK, anim, "Saving of animation failed: " + p_save_to_path);
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return anim;
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}
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@ -1842,7 +1842,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
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}
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mesh = src_mesh_node->get_mesh()->get_mesh(existing);
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ResourceSaver::save(save_to_file, mesh); //override
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ResourceSaver::save(mesh, save_to_file); //override
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mesh->set_path(save_to_file, true); //takeover existing, if needed
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@ -2310,14 +2310,14 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
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}
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print_verbose("Saving animation to: " + p_save_path + ".scn");
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err = ResourceSaver::save(p_save_path + ".res", library); //do not take over, let the changed files reload themselves
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err = ResourceSaver::save(library, p_save_path + ".res"); //do not take over, let the changed files reload themselves
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ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save animation to file '" + p_save_path + ".res'.");
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} else {
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Ref<PackedScene> packer = memnew(PackedScene);
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packer->pack(scene);
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print_verbose("Saving scene to: " + p_save_path + ".scn");
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err = ResourceSaver::save(p_save_path + ".scn", packer); //do not take over, let the changed files reload themselves
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err = ResourceSaver::save(packer, p_save_path + ".scn"); //do not take over, let the changed files reload themselves
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ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save scene to file '" + p_save_path + ".scn'.");
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}
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@ -109,7 +109,7 @@ Error ResourceImporterShaderFile::import(const String &p_source_file, const Stri
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}
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}
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ResourceSaver::save(p_save_path + ".res", shader_file);
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ResourceSaver::save(shader_file, p_save_path + ".res");
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return OK;
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}
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@ -88,7 +88,7 @@ Error ResourceImporterTextureAtlas::import(const String &p_source_file, const St
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//use an xpm because it's size independent, the editor images are vector and size dependent
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//it's a simple hack
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Ref<Image> broken = memnew(Image((const char **)atlas_import_failed_xpm));
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ResourceSaver::save(p_save_path + ".tex", ImageTexture::create_from_image(broken));
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ResourceSaver::save(ImageTexture::create_from_image(broken), p_save_path + ".tex");
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return OK;
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}
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@ -386,7 +386,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file
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}
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String save_path = p_base_paths[E.key] + ".res";
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ResourceSaver::save(save_path, texture);
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ResourceSaver::save(texture, save_path);
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idx++;
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}
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@ -531,7 +531,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
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sample->set_loop_end(loop_end);
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sample->set_stereo(format_channels == 2);
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ResourceSaver::save(p_save_path + ".sample", sample);
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ResourceSaver::save(sample, p_save_path + ".sample");
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return OK;
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}
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@ -1184,7 +1184,7 @@ void SceneImportSettings::_save_dir_confirm() {
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ERR_CONTINUE(!material_map.has(id));
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MaterialData &md = material_map[id];
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Error err = ResourceSaver::save(path, md.material);
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Error err = ResourceSaver::save(md.material, path);
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if (err != OK) {
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EditorNode::get_singleton()->add_io_error(TTR("Can't make material external to file, write error:") + "\n\t" + path);
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continue;
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