feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

16
modules/PROJECT/macros.h Normal file
View file

@ -0,0 +1,16 @@
#ifndef GODOT_EXTRA_MACROS_H
#define GODOT_EXTRA_MACROS_H
#define BIND_GET_SET(m_property)\
ClassDB::bind_method(D_METHOD("set_" #m_property, #m_property), &self_type::set_##m_property);\
ClassDB::bind_method(D_METHOD("get_" #m_property), &self_type::get_##m_property)
#define BIND_HPROPERTY(m_type, m_property, ...)\
BIND_GET_SET(m_property);\
ADD_PROPERTY(PropertyInfo(m_type, #m_property, __VA_ARGS__), "set_" #m_property, "get_" #m_property)
#define BIND_PROPERTY(m_type, m_property)\
BIND_GET_SET(m_property);\
ADD_PROPERTY(PropertyInfo(m_type, #m_property), "set_" #m_property, "get_" #m_property)
#endif // !GODOT_EXTRA_MACROS_H