feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -31,11 +31,12 @@
// There are separate versions for each GameSDK component that use this format:
#define ANDROID_GAMESDK_PACKED_VERSION(MAJOR, MINOR, BUGFIX) \
((MAJOR << 16) | (MINOR << 8) | (BUGFIX))
((MAJOR << 16) | (MINOR << 8) | (BUGFIX))
// Accessors
#define ANDROID_GAMESDK_MAJOR_VERSION(PACKED) ((PACKED) >> 16)
#define ANDROID_GAMESDK_MINOR_VERSION(PACKED) (((PACKED) >> 8) & 0xff)
#define ANDROID_GAMESDK_BUGFIX_VERSION(PACKED) ((PACKED) & 0xff)
#define AGDK_STRING_VERSION(MAJOR, MINOR, BUGFIX, GIT) \
#MAJOR "." #MINOR "." #BUGFIX "." #GIT
#define AGDK_STRINGIFY(NUMBER) #NUMBER
#define AGDK_STRING_VERSION(MAJOR, MINOR, BUGFIX) \
AGDK_STRINGIFY(MAJOR) "." AGDK_STRINGIFY(MINOR) "." AGDK_STRINGIFY(BUGFIX)