feat: modules moved and engine moved to submodule
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5136 changed files with 225275 additions and 64485 deletions
16
engine/scene/resources/2d/skeleton/SCsub
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16
engine/scene/resources/2d/skeleton/SCsub
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#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_ccdik.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_fabrik.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_lookat.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_stackholder.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_twoboneik.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_stack_2d.cpp")
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if not env["disable_physics_2d"]:
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_jiggle.cpp")
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env.add_source_files(env.scene_sources, "skeleton_modification_2d_physicalbones.cpp")
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