feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -97,9 +97,9 @@ def combine_libs(target=None, source=None, env=None):
)
combine_command = env_ios.Command("#bin/libgodot" + env_ios["LIBSUFFIX"], [ios_lib] + env_ios["LIBS"], combine_libs)
combine_command = env_ios.CommandNoCache(
"#bin/libgodot" + env_ios["LIBSUFFIX"], [ios_lib] + env_ios["LIBS"], env.Run(combine_libs)
)
if env["generate_bundle"]:
generate_bundle_command = env.Command("generate_bundle", [], generate_bundle)
command = env.AlwaysBuild(generate_bundle_command)
env.Depends(command, [combine_command])
env.AlwaysBuild(env.CommandNoCache("generate_bundle", combine_command, env.Run(generate_bundle)))