feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

View file

@ -62,7 +62,7 @@ if env["builtin_embree"]:
thirdparty_sources = [thirdparty_dir + file for file in embree_src]
env_raycast.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "include"])
env_raycast.Prepend(CPPEXTPATH=[thirdparty_dir, thirdparty_dir + "include"])
env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL"])
env_raycast.AppendUnique(CPPDEFINES=["NDEBUG"]) # No assert() even in debug builds.

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef LIGHTMAP_RAYCASTER_EMBREE_H
#define LIGHTMAP_RAYCASTER_EMBREE_H
#pragma once
#ifdef TOOLS_ENABLED
@ -78,5 +77,3 @@ public:
};
#endif // TOOLS_ENABLED
#endif // LIGHTMAP_RAYCASTER_EMBREE_H

View file

@ -173,7 +173,9 @@ void RaycastOcclusionCull::RaycastHZBuffer::sort_rays(const Vector3 &p_camera_di
}
int k = tile_i * TILE_SIZE + tile_j;
int tile_index = i * tile_grid_size.x + j;
mips[0][y * buffer_size.x + x] = camera_rays[tile_index].ray.tfar[k];
Vector3 ray_dir(camera_rays[tile_index].ray.dir_x[k], camera_rays[tile_index].ray.dir_y[k], camera_rays[tile_index].ray.dir_z[k]);
mips[0][y * buffer_size.x + x] = camera_rays[tile_index].ray.tfar[k] * p_camera_dir.dot(ray_dir); // Store z-depth in view space.
}
}
}
@ -525,14 +527,14 @@ void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size)
buffers[p_buffer].resize(p_size);
}
Vector2 RaycastOcclusionCull::_jitter_half_extents(const Vector2 &p_half_extents, const Size2i &p_viewport_size) {
Vector2 RaycastOcclusionCull::_get_jitter(const Rect2 &p_viewport_rect, const Size2i &p_buffer_size) {
if (!_jitter_enabled) {
return p_half_extents;
return Vector2();
}
// Prevent divide by zero when using NULL viewport.
if ((p_viewport_size.x <= 0) || (p_viewport_size.y <= 0)) {
return p_half_extents;
if ((p_buffer_size.x <= 0) || (p_buffer_size.y <= 0)) {
return Vector2();
}
int32_t frame = Engine::get_singleton()->get_frames_drawn();
@ -568,8 +570,8 @@ Vector2 RaycastOcclusionCull::_jitter_half_extents(const Vector2 &p_half_extents
jitter = Vector2(0.5f, 0.5f);
} break;
}
jitter *= Vector2(p_half_extents.x / (float)p_viewport_size.x, p_half_extents.y / (float)p_viewport_size.y);
Vector2 half_extents = p_viewport_rect.get_size() * 0.5;
jitter *= Vector2(half_extents.x / (float)p_buffer_size.x, half_extents.y / (float)p_buffer_size.y);
// The multiplier here determines the jitter magnitude in pixels.
// It seems like a value of 0.66 matches well the above jittering pattern as it generates subpixel samples at 0, 1/3 and 2/3
@ -578,7 +580,16 @@ Vector2 RaycastOcclusionCull::_jitter_half_extents(const Vector2 &p_half_extents
// False shown can lower percentage that are occluded, and therefore performance.
jitter *= 0.66f;
return p_half_extents + jitter;
return jitter;
}
Rect2 _get_viewport_rect(const Projection &p_cam_projection) {
// NOTE: This assumes a rectangular projection plane, i.e. that:
// - the matrix is a projection across z-axis (i.e. is invertible and columns[0][1], [0][3], [1][0] and [1][3] == 0)
// - the projection plane is rectangular (i.e. columns[0][2] and [1][2] == 0 if columns[2][3] != 0)
Size2 half_extents = p_cam_projection.get_viewport_half_extents();
Point2 bottom_left = -half_extents * Vector2(p_cam_projection.columns[3][0] * p_cam_projection.columns[3][3] + p_cam_projection.columns[2][0] * p_cam_projection.columns[2][3] + 1, p_cam_projection.columns[3][1] * p_cam_projection.columns[3][3] + p_cam_projection.columns[2][1] * p_cam_projection.columns[2][3] + 1);
return Rect2(bottom_left, 2 * half_extents);
}
void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
@ -595,11 +606,12 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_
Scenario &scenario = scenarios[buffer.scenario_rid];
scenario.update();
Vector2 viewport_half = p_cam_projection.get_viewport_half_extents();
Vector2 jitter_viewport_half = _jitter_half_extents(viewport_half, buffer.get_occlusion_buffer_size());
Vector3 near_bottom_left = Vector3(-jitter_viewport_half.x, -jitter_viewport_half.y, -p_cam_projection.get_z_near());
Rect2 vp_rect = _get_viewport_rect(p_cam_projection);
Vector2 bottom_left = vp_rect.position;
bottom_left += _get_jitter(vp_rect, buffer.get_occlusion_buffer_size());
Vector3 near_bottom_left = Vector3(bottom_left.x, bottom_left.y, -p_cam_projection.get_z_near());
buffer.update_camera_rays(p_cam_transform, near_bottom_left, 2 * viewport_half, p_cam_projection.get_z_far(), p_cam_orthogonal);
buffer.update_camera_rays(p_cam_transform, near_bottom_left, vp_rect.get_size(), p_cam_projection.get_z_far(), p_cam_orthogonal);
scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count);
buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal);

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RAYCAST_OCCLUSION_CULL_H
#define RAYCAST_OCCLUSION_CULL_H
#pragma once
#include "core/math/projection.h"
#include "core/templates/local_vector.h"
@ -162,7 +161,7 @@ private:
bool _jitter_enabled = false;
void _init_embree();
Vector2 _jitter_half_extents(const Vector2 &p_half_extents, const Size2i &p_viewport_size);
Vector2 _get_jitter(const Rect2 &p_viewport_rect, const Size2i &p_buffer_size);
public:
virtual bool is_occluder(RID p_rid) override;
@ -190,5 +189,3 @@ public:
RaycastOcclusionCull();
~RaycastOcclusionCull();
};
#endif // RAYCAST_OCCLUSION_CULL_H

View file

@ -28,12 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef RAYCAST_REGISTER_TYPES_H
#define RAYCAST_REGISTER_TYPES_H
#pragma once
#include "modules/register_module_types.h"
void initialize_raycast_module(ModuleInitializationLevel p_level);
void uninitialize_raycast_module(ModuleInitializationLevel p_level);
#endif // RAYCAST_REGISTER_TYPES_H

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef STATIC_RAYCASTER_EMBREE_H
#define STATIC_RAYCASTER_EMBREE_H
#pragma once
#ifdef TOOLS_ENABLED
@ -65,5 +64,3 @@ public:
};
#endif // TOOLS_ENABLED
#endif // STATIC_RAYCASTER_EMBREE_H