feat: modules moved and engine moved to submodule

This commit is contained in:
Jan van der Weide 2025-04-12 18:40:44 +02:00
parent dfb5e645cd
commit c33d2130cc
5136 changed files with 225275 additions and 64485 deletions

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@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TEST_FASTNOISE_LITE_H
#define TEST_FASTNOISE_LITE_H
#pragma once
#include "../fastnoise_lite.h"
@ -633,5 +632,3 @@ TEST_CASE("[FastNoiseLite] Generating seamless 2D images (11x11px) and compare t
}
} //namespace TestFastNoiseLite
#endif // TEST_FASTNOISE_LITE_H

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@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TEST_NOISE_TEXTURE_2D_H
#define TEST_NOISE_TEXTURE_2D_H
#pragma once
#include "../noise_texture_2d.h"
@ -266,5 +265,3 @@ TEST_CASE("[NoiseTexture2D][SceneTree] Generating a seamless noise texture") {
}
} //namespace TestNoiseTexture2D
#endif // TEST_NOISE_TEXTURE_2D_H

View file

@ -28,8 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef TEST_NOISE_TEXTURE_3D_H
#define TEST_NOISE_TEXTURE_3D_H
#pragma once
#include "../noise_texture_3d.h"
@ -234,5 +233,3 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a seamless noise texture") {
}
} //namespace TestNoiseTexture3D
#endif // TEST_NOISE_TEXTURE_3D_H